Doesn't brick or colored paint "ruin" accurate bias lights?
First, let me just say that if you are color grading video, you absolutely want to have the most control over the environment that you can have. This includes spectrally-flat paint and light control - i.e. no light contamination from windows, glowing LED displays on devices, etc.
I'd like to point out a few things that many of us intuitively know:
- We don’t calibrate a TV for the color of the paint in the room. We calibrate it for D65, which is what the white point of the light should be.
- The color of the paint doesn't impact the color of the light very much but the color of the light does impact how accurate the paint looks to us.
Think of a night club or party with colored lights. There is a huge difference between being in a white room with red light and a red-painted room with white light. The walls may appear to look a similar color, but everything else in the room looks drastically different.
Simply put, under a red light, everything in the room will appear to be red.
On the other hand, if we are in a room with red paint and a white light source, this will not be the case (unless the walls have a very high specular reflectance - think a red-tinted mirror or even glossy red paint, like a sports car).
I'm going to discuss two different things. The first is called chromatic adaptation and the second is opponent-process color theory.
We adapt to the color of light around us pretty quickly through a process called chromatic adaptation and that's a different process from opponent-process color (color wheel) theory. Both of these things are going on, but chromatic adaptation has outsized role when watching a transmissive display, like a TV or monitor.
Basically, we stare a TV without changing our angle very frequently, so opponent-process doesn't really impact the image because if you adapt to the blue wall, it's mostly impacting your vision around the screen and not the screen itself.
More than the color of the paint, you'll be adapting to the color of the light in the room from the bias lights as the sole light source.
Think about this: How much does the paint impact the TV with other lights on? This is really no different. Ideal bias lighting should be nothing more than a light source of the right white point in the best possible location.
Chromatic adaptation - We adapt to our lighting. If I look at my phone under 3000K incandescent bulbs or candlelight, the screen looks bluish under warm light and it looks magenta under low quality, greenish light. If you have a newer apple iOS device, turn truetone on and off to see how the phone (and you) adapts to lighting, not to the color of textiles or paint in the room.
Metamerism index / Low CRI (color rendering index) light sources - We see poorly in low CRI light. We can see better under a dim, higher CRI light than a brighter low-CRI light. Think of mismatching blue and black socks under a bad light.
Look at how white light bounces off of your blue wall onto the white ceiling. You don’t see a blue reflection on the ceiling. This is very different than if you reflected blue light off a blue or white wall onto a white ceiling.
The color of the paint has less impact than the color of light. This makes sense. We don’t calibrate a TV for the color of the paint in the room. We calibrate it for D65, which is what the white point of the light should be.
All of this is a long way to say that if you have beige, powder yellow, light green or blue walls, they have surprisingly little impact on the white point of light in the room. And, if you have colored walls, as so many people do, accurate lights are going to still measure very close to D65 from where you'd be sitting.
However, when you can paint the walls gray, it really lets your display shine, and if you are professional colorist, you obviously want maximum control over your environment.